Wednesday, May 15, 2013

It's a TARP!!!!

Just a quicky, I been BUSY! IRL job, family, yard work n preppin for Jeep and sail season... and my time in Anoikis has been, if anything, busier!

Been on a bunch of Ops and Sites and in general raising hell where ever we go. We have been on a lowsec Op that my corpmate Mab did a great post (with Vid) on, and several great Anoikis ganks among which my ally Sai Talos has also posted this post (with Vid) on... and I have been learning the Tao of Fraps myself...

But... it seems that frapsing a whole Op can lead to very large .avi files... upwards of 30 to 50GB effin files, and of course, much of that is travel or boofing around or gate games etc., etc. ...

And the video editing software I have been using simply was not up to the task. So I have been diggin around the web and finally found VirtualDub (pre and post processing app) for .avi files. This allows you to crop and trim and compress the raw fraps footage to manageable sizes and then I found NCH VideoPad which I like a lot, though I am also taking time to learn Lightworks which looks to be AMAZING... but is not as intuitive to me. All are freeware BTW... 

Anyhoo... now that my system can handle the files I am making a large chunk of my time has been spent learning the new software and turning some of those 30GB files into 500MB videos I am willing to actually upload for all to see...

This one I call, "It' a TARP!"... we were rolling the static and found some Nulli guys who perked up, scouted our side to the static and, seeing no one around (as 21 of our 25 man fleet was off Dscan, alined to the hole and 4 of us were cloaked and inside the static) they decided to risk a quick ninja mass closing op... with 2 Orca's and an Archon...  =]

Things did not go quite as they had planned...



All in all... it has been a great month for me and my bros so far.


Fly safe and see you in the Sky. =/|)=

Wednesday, May 8, 2013

Sunday… Bloody Sunday.



~or, What I Was Doing While EvE Turned Ten.

Sunday, YC 115.5.5… or May 5th 2013 by the calendar of Earth that was… was the 10th year of the Empyrean Age in New Eden which began in The Year 105 of the Yoiul Conference, or YC 105. One Hundred and Five years after the Yulai Convention that established The Consolidated Cooperation and Relations Command, or CONCORD.



In the 10 years that have passed since New Eden has seen a steady growth in Empyreans, their corporations, Alliances and Coalitions.

In YC 111, the Seyllin Disaster, an apocalyptic event seemingly without known cause occurred and random, naturally occurring wormholes begin opening and closing throughout New Eden leading to uncharted and unknown space.


These two events are the genesis of my personal story… the story of Capt. TurAmarth ElRandir, Empyrean. A Minmatar of the Brutor Tribe and a permanent inhabitant of Anoikis, the strange, beautiful, wondrous and deadly space that wormholes lead to…

As a Matarii, family and tradition are at the core of our identity and what we are. I am lucky in that way, I became an Empyrean through the good graces of the gods and in the same way, I am in a corporation run by my family.

As I have written of before in my journals, we in HBHI decided to leave the never ending wars for profit and power that are tearing at the heart of the Empires of known space for the complete freedom, the adventure, and the opportunities for wealth, without Empire interference… in Wormhole Space, more properly called Anoikis as the Sleepers of old and the almost mythical Talocan named it.

“Hiigaran Bounty Hunters Inc.” [HBHI] is a private New Eden corporation in Alliance with “Surely You’re Joking” Alliance [HAHA], an alliance of 17 Empyrean corporations, with over 500 members, soon 2 new corps will be joining us, “Shockwave Innovations [MMD]” and “Gridbugs Research [GBR]” which will grow SYJ to 19 corps with over 700 members. This will make SYJ the single largest Empyrean Alliance in Anoikis.

SYJ Alliance and its member corps live in a Class 6 Anoikis system we have named “Bastion”. As a Mercenary Alliance we earn our bread and butter by hunting down and destroying the Sleepers and savaging and recovering the highly prized technology they hold.. We also take contracts for mercenary work, from evicting unwanted guests, to coming to the aid and defense of those under threat in Anoikis. We concentrate our operation primarily in Anoikis, though we have been known to take contracts and undertake operation in Empire and in the outland of Nullsec.

This past weekend was, personally not quite business as usual though. Strigon Leader, my co-Director in HBHI and our Fleet Commander when HBHI runs Ops as a corp, was able to join with me IRL and we ran joint operations from my private offices together (during which we put paid to a bottle of Ol Goldschlagger, a potent yet smoothy smooth drink...)   =]

We setup and logged in Friday night, got plowed and in the process killed nothing and died to nothing… but we had a great time doing it.

Saturday, logged on in the afterhangoverish… Pell & Owl got a Falcon, Flycatcher and a POD… while the rest of us listened.

Then, finally… Sunday, bloody Sunday was upon us. . .  EvE Online’s Tenth Anniversary.

We all were discussing the gifts from CCP. There were some who didn’t know what was up, some who did. We were browsing the blogs and getting reports in from allies in Empire about the various events both player and CCP sponsored… Marlona Sky’s ‘Flight of a Thousand Rifters’…


CCP Devs were celebrating and roaming all over EvE getting killed in spectacular ways and dropping AMAZING lewtz!!

We talked about how CCP hoped to set a new PCU (Peak Concurrent Users) record and many of us logged in their other accounts just to have them online… and we did it too… 65,303!!

We rolled the static for a decent pipe and got luckyish, a hisec 12 or so from Dodie. I was happy as our Empire HQ is in a station two jumps over so I ran in and picked up all my gifts and ran home again.

Then things got real fun for Tur. I was in my brand new Sabre with a few allies keeping watch on the statics as we rolled them and… we got lucky! Bradford scouted us a Retriever soloing in a C6/C5… SOLO MINING inna C6 hole!!! Hooo boy!! We got a warpin, I and 3 others dropped in to say hello… I popped up a bubble, and we took down the Retriever and got his POD too… and I got last blow on the barge and solo on the POD!!! This MADE my day! I love flying in fleet and small gangs but getting last blow, it being YOUR killmail is simply the best!

Later that evening after rolling the static TWELVE times we got lucky again. Scouts called out a site gang getting ready to run sites in a C6/C4. The targets warped to the site and we staged at the hole. Finally the FC called for Hero Tackle (me and imsone in Sabres) to warp in to site tag “XYK”… but that landed us 65k below the Targets, with the Sleepers halfway between us and the targets who immediately started aligning…  shit. We both DIAFed trying to burn up into bubble range and we lost getting the Loki and 2 Archons but… SYJ’s 16 man fleet warped in got the Moros and his POD!!!  YEA!

My bro and ally Sai Talos over at “Shockwave Innovations” has a brief post on it, but he also has a vid!
ISK Destroyed: 7,703,700,000.00
ISK Lost: 0.00 (Sleepers killed the Sabers, so officially 0.00! That’s his story, and he’s stickin’ to it.)
ISK Reallocated: 1,270,830,645.00

As the night wore on into early Monday morning we kept on rolling the static… and got lucky one last time.  =]

We baited a group of Nulli guys into warping out to try and ninja mass close our static in two Orcas and an Archon. This time I was in my Tackle Loki and we had 25 in fleet. I was on the inside on the hole with imsone in his Sabre, both cloaked. The Orca’s and Archon went into warp, we bubbled up, they landed, got trapped in electronic stickyness as our fleet jumped the hole… all three died and were PODDED

Kills:       6
Losses:    0
Damage done ISK:         4.57B
Damage received ISK:    0.00B
Efficiency:                      100%

All in all EXACTLY the best possible way I could have spent EvE Online’s Tenth Birthday!

“EVE Online 10 Year Commemoration Video”



Fly Safe and see you in the Sky  =/|)=


Sunday, May 5, 2013

HAPPY TENTH BIRTHDAY EVE ONLINE!!!!!!!!!

The EVEning Prayer

CCP, which art in The Land of Ice,
(Don’t let this go to your heads…)

To Thy New Eden we come,
Thy DPS to be done, in Hek,
As it is in Jita.


Give us this day our daily Adrenaline Rush,
And forgive them their piratical ways,
As we cloak and warp from harms ganking grasp.

Lead us not into Gate Camps,
But help us as we try our best,
to camp gates, against them.

And deliver our cargos from evil,
For thine is the Server, the Sandbox,
The DPS and the Tank,

For ever and ever…
(or at least until the wife gets home...)

This We beseech thee in Chribba's name,
Allow not the tears and whines
of the small and the weak,
the griefer and the bear,
to change the Rules of the 'Verse,
in which we live, and die, these our Virtual Lives.


====================================

Happy 10th Birthday EvE Online! And many many more!!


Fly dangerously and see you in the Sky =/|)=



Wednesday, May 1, 2013

The Ice Man Sayeth... (Ice Storm Rumblings)


or~ When Holes Freeze Over...


My last post was about the possible impacts of the changes to Ice  Resources coming in Odyssey. I was very pleased to find this link in this post, "Ice Storm" over on "The Lazy Pilot" by "Unforgiven Storm" who was one of our CSM8 candidates this year. He didn't make the cut this time but I wish him Good Luck next year! You should give his post a read... (it also has a really snappy title!)  =]

While I can follow his logic, I disagree with some of his conclusions. I agree wholeheartedly that people always do the unexpected, that's why Crowd Control of People [<- LOL, I crack me up...] is not a science, hell it's not even magic it's just damned impossible... and EvE Players take great pride in not only doing the unexpected but spending hours and hours looking for New & Improved Unexpected Shit to do... truly, we're a weird bunch.

But, his expectation that CCP will follow in the economic footsteps of his country's leaders is one possibility, not the only one and I believe, not the one CCP will choose. As they said, they will be keeping a careful watch on all things Ore, Ice and market related after Odyssey hits and tweak here and there as needed. If players stop mining Ice and towers go down/are taken down in over reaction, if we huddle up and wait for the Ice Storm to pass... I believe they will recognize it for what it is and possibly, just out-wait the huddled masses... (like EvE players could even huddle in a mass without mass assploding each other [huddle... assplode...  bad bad images])... But I personally doubt CCP will decide that to adjust Ice Resources downwards due to a temporary reaction like that.

Plus, on a personal level, we in Anoikis CANNOT take down our POSes... there are no Station or Outposts in W-space...  These are our only homes.

Anyhoo... I found this nugget linked in his post... in this forum thread, "Dev Blog: Resource Shakeup in Odyssey: Just don’t call it a Cataclysm + Companion blog" post #491 excerpts answering question regarding the Resource Changes as regards Anoikis specifically, and I quote... (underlines mine)


#491 Posted: 2013.04.30 13:10  |  Edited by: CCP Fozzie

Hey guys, I'm back from Fanfest and my day in bed starting the recovery from the Fanfest flu. I've read through the whole thread now. Thanks for all your feedback. I'm gonna start by answering a few common or important questions from the thread:


  • To answer the question about wormholes, we are not currently planning to add moon minerals or ice to wormholes.
  • Ice because we do not want wormholes to be too self sufficient, the logistics of maintaining a starbase there is part of the gameplay.
    Moon minerals because moons in wormholes are far too defensible, we do not want to place moon minerals in locations that make them that difficult to attack.


  •  I want to make it clear that we are not intending these changes to force people into 0.0 or lowsec from highsec. Many people simply prefer the gameplay of highsec and that's fine. However we want to make sure that for those miners and industrialists that do want to move to nullsec, they have available opportunities that support their playstyle.


  • We are also taking care to design the changes so that they do not break highsec profitability. We have projections on how these changes impact the total supply of low-end minerals and we beleive that highsec mining will continue to be a worthwhile activity for those so inclined. The ice changes also mean that although people won't be able to afk mine all day, the time that they do spend ice mining (afk or otherwise) will be dramatically more profitable, allowing them to gain the same profit from fewer hours mining and spend the excess time with whatever other activities they find interesting.


  • We are not currently planning to improve ore or ice compression, including the rates of compression or Rorquals. We encourage those ice miners that outpace their Rorqual capacity to try selling the excess on local markets, I think they may find people willing to buy their products.
  • might hope.

    So it seems as re Holes and Other tidbits:

    1. Anoikis is NOT getting Moon Goo or Ice, in order to keep us dependent on Empire...

    2. These changes are NOT designed to force/temp/bribe/IE 'carrot' people into Lo and Null from Hisec, how did they put it... Oh yes, "We at CCP want ice harvesting to be a lucrative activity that encourages players to relocate..." Huh, I don't think he means what he think he means...

    3. As for breaking Hisec profitability, no, I don't think these changes will "break" it... but I seriously doubt that Ice Miners today assure that "...each belt is mined out completely..." much less the "...five times a day..." that will be needed to provide the 80% of ALL New Eden's POS Ice Production needs... so break it, no... but bend it? twist it? Oh hell yes... just, which way will it change?

    4. And the 4 hr Respawning Dscannable Orenoms will put a serious crimp on AFK mining which will affect botting at the very least early on, and will be... disruptive(?)... to those who have an extremely casual playstyle and prefer AFK mining (IE sitting ATK but watching TV or Hulu or surfing etc., etc)... but as I have said afore, "What one man can code, another man can hack."

    But... he dint answer if Anoikis is getting Orenoms... and if yes, if they will be Dscannable too... The assumtion is yes, but I wonder... Seems I have a query to post to Fozziebear...


    Fly safe, and see you in the Sky =/|)=

    Monday, April 29, 2013

    An Ice Storm is Brewing...


    or~  Hey, I Didn’t Call It a Cataclysm…

    Tur’s Seventh Rule of W-space POSes Have several months of fuel ON-HAND, or suffer the consequences.

    The above rule is a new addition to “Tur’s Rules for W-Space POSes”. The reason is, for those as dunt know… There is NO ICE in holes, Period, Ever… and as one of the necessary components of ALL POS fuels is some form of Ice Products, based on race. All of the other required products can be made in Anoikis… all of them.

    Production Schema for Amarr POS Fuel

    In the following chart, courtesy of Grismar’s EVE Wiki, you can see the current available Ice Resources and how they refine out today.


    In the case of our POS, a Large Minmatar, we need the Ice Product Hydrogen Isotopes produced from the Ice Resources, Glacial Mass or Smooth Glacial Mass. Without Hydrogen Isotopes we cannot make fuel. From this it is obvious that Ice Products are a bottleneck for true Wormhole Independence. We who live in Anoikis are ‘dependant’ on one product found ONLY in Empire space… making this one product a crucial resource without which, we die. Why do I say we ‘die’? Because without fuel, the POS shields go down and without the shields our POS and all it contains is just a fat ripe target in space…

    This situation is shared by all those who have POSes in New Eden except… we are not “IN” New Eden are we? While you can camp a gate in Empire, be it a fleet in Hi and Lo or a bubblefield and a fleet in Null you cannot destroy or close a ‘gate’. This is not the same in Anoikis… in W-space a dedicated and knowledgeable force can mass close your wormholes (IE your ‘gates’) in and out of your system and cut you OFF from all of the rest of EvE, and one does not need a fleet for this.

    When we decide to mass close our holes, in the C6 we live in, it takes just 4 ships… one Scanner, one Battleship, one Orca and one Moros and once found the actual closing takes less than one to two minutes. I have watched this many times now. Just last night we had a new sig pop in Bastion while I was running scout on our static. I was sitting cloaked off of the static with probes out, I had removed all current sigs & anoms so any new sigs/anoms would instantly show up on scan. I had one pop while I had inbound haulers several hops out carrying, of all things, POS fuels…

    I called out “Sig on scan.” which put the Op on hold, and immediately scanned the sig down. It was a new Unknown, which means wormhole, and I got it quickly to 100%, BMed, pulled probes and warped to 20km… and nothing was there. Whoever had opened that hole by landing on the other side, had popped in, not liked what they saw and immediately mass closed the hole before I could even get it scanned down… Now the described 4 ship mass closing Is specific to C5 and C6, for lower class holes there are other minimum needed mass closing comps, but they exist and there are people, like us, who are very good at using them.

    The point being, if you can control a wormhole system’s holes, all you have to do is siege them until their fuel runs out…  You don’t even have to kill their POCOs or interdict their PI haulers… without Ice Prods, in time, every POS in any W-space system will run out of fuel and go offline, period.

    When SYJ camped HBHI in our old C3 my biggest worry was Hole Control. We did not have the people or the resources to effectively fight back and we did not have the ISK to afford those who could. We did the only thing we could, we played the Boring Game. We logged on to get them excited, but tried, for the most part, to give them no ‘real’ targets. I was sure they wanted our carrier on their killboard and we did bring it out of the forcefield once to take down the bubbles they had put up as bait, but when we did that we had seen that many of the guys who had been tagged as inside our hole were getting kills in Empire, which means they had gotten bored and left.

    They did come back after we were able to bring down most of the bubbles and get the carrier back in the POS… then, of course, they got a few kills on us when we went back to try and finish the last one, but nothing worrisome. Our biggest problem was, and they didn’t know this, we only had like 10 or 15 days of fuel… and there was NO WAY we were gonna get any haulers in, they had full hole control of our system. We were screwed but good and all it would take was time.

    That was why we offered ransom. We might have been able to bore them out, mebbe they would have left or mebbe they would have decided to pick up the pace and try to take down our POS. I wasn’t ‘sure’ that would happen as the majority play in our TZ so we had a chance to fight back and a manned heavily armed POS can be deadly effective, but, you never know and we simply did not have the time to waste.

    Without Ice Resources IN THE HOLE, a dedicated siege can work against any wormhole system. If we did have Ice Resources in hole then with enough planets even if you lose your POCOs you could still do PI, if yer willing to play off your main time, or get a friend from another TZ to get an alt in then he could mine Ice for you and as long as your POS could be effectively defended you could still make your own fuel… in other words, you would have a fighting chance… but not the way things stand now.

    So, with this in mind let’s look at the coming Odyssey changes to…

    Ice Harvesting (bolds, underlines, etc. mine)

    “…the mechanics around ice harvesting have not created a dynamic or interesting feature until now. New Eden currently enjoys a massive oversupply of ice, which stifles competition and emergent gameplay…”

    “At current levels of ice product usage, all of the ice needed for the entire game could be provided by only four ice belts (one of each ice type).”

    “We at CCP want ice harvesting to be a lucrative activity that encourages players to relocate and compete for a piece of the pie. However we also must be careful not to cause the price of isotopes to rise beyond the means of “most Starbase operators.”

    “…current static (and massive) ice belts spread throughout space will be removed from the game, and replaced by a series of Ore Anomalies…”

    “…belts will respawn in exactly the same system four hours after they are completed...”

    “ The amount of ice found in these sites will be tuned to ensure that ‘most, but not all, of the ice needs of the New Eden cluster can be provided by high security belts.”

    “…the maximum supply of ice from highsec (assuming that each belt is mined out completely five times a day) would provide approximately 80% of the game's ice needs…”

    According to CCP, “…highsec will still be a large exporter of ice products, being able to generate eight times the volume of isotopes used by highsec control towers.”

    There will be a 50% reduction in Ice Harvester cycle times, but that does not affect the total available ice, just how fast you can mine it. The new Ice Anomalies will basically spawn in the same systems as before with some changes in Amarr, Ammatar and Khanid space.

    “…these changes are designed to make ice harvesting a valuable activity that players will engage in both cooperative and competitive gameplay…” I read this to mean; in order to increase Player Interaction… and then, thankfully, CCP ends with…

    We will be watching the results of these changes on the EVE market and on player activity very closely following release, and we may make tweaks to the respawn rate or ice composition of the new sites as needed in order to ensure a balanced feature that’ provides for the ice product needs’ of the game.”

    There is an In Depth Dev Blog that covers the systems the new Ice Anoms will, and will not, be spawning in. Basically, in Amarr, Ammatar and the Khanid Kingdom, systems that had belts with ‘Clear Ice’, the ice needed for Amarr POS Fuel, are being reduced… somewhat significantly. I do not know the total of systems in these factions but there will only be 24 left after Odyssey hits the hard drive nearest you. All systems in the rest of Empire will not be changed except for the change from static belts to respawning Ice Anoms.

    OK… so my concerns are obviously how this will affect W-space. As I have pointed out, we are dependent on Ice Products from outside of Anoikis and those supplies are going to come under contention now… plus, CCP makes it clear this will be a new Conflict Driver due to Hisec being able to provide most, but not all’ of New Eden's Ice needs. While Hisec will be able to generate eight times the volume of isotopes used by highsec control towers’ that is Hisec ONLY towers… Lo and Null have many POSes but both also have NPC Stations and Player owned Outposts… Wormhole Space does not. We are totally dependent on POSes. Without them there is no possibility of a permanent colonization in Anoikis…

    Additionally I am very concerned by the quote about how they “must be careful not to price of isotopes to rise beyond the means of “most Starbase operators.” This is worrisome as my little corp, HBHI, has no desire to grow too much larger, as a corp, than we are now. And there are many who feel like we do. I would hate to see the day when a small corp won’t be able to ‘afford’ to make their own ‘Odyssey’ into wormhole space the way we in HBHI did. I do NOT ever want to see POS fueling work as a limiting factor on small corps in Anoikis… I hope the new CSM8, Chitsa Jason, James Argent especially, and Ripard Teg will help CCP to keep a sharp eye on this… we who live on the other side of the sky live in a precarious balance… tip things one way or the other too much and the effects can domino and kill the only truly totally emergent space in EvE.

    Wormhole Space was never meant to be colonized… yet we, the players of EvE have done just that. CCP never thought anyone would accept dealing with the realities of living out of a POS permanently… and yet, we have done just that. I like the changes coming in Odyssey in so far, but I am a wormholer… and wormholes are just fine as they are right now and CCP has stated they feel the same way. CCP has also stated they are looking to add gameplay elements for all playstyles, Coalition; Alliance; corps: large, med and small, and solo play. If they mean it then I hope they won’t allow decisions made in the drive to create more Player Interaction to end up barring small & med sized corps from being able to live in W-space.

    For those who might respond, “But you wormholers make so much ISK no matter how high the cost of Ice you will always be able to afford it.” A large Minmatar POS costs (well, did before the speculation started) approx 500mISK per month to fuel. And yes, we can make that much pretty easily especially in C4 and up holes… but like all things the amount of ISK one can make in holes will not increase just because the costs do. For a small corp inna C1, 2 or even a C3, it would not take all that much of an increase to make it just a grind to make the ISK to buy the fuel to keep the POS up so we can grind the sites to make the ISK to buy the fuel to keep the POS up so we can grind the sites to… you get it, right?

    If an Ice Storm is brewing… CCP & CSM8 need to be careful it doesn’t sweep through Anoikis like the Bhola cyclone and decimate the one place in EvE where living in virtual space comes the closest to reality.


    Fly Safe and see you in the Sky  =/|)=