or~ Blog Banter 46: Wagon Train to the Stars…
"EVE Online is a unique piece of science
fiction that is ‘participatory’." - CCP Seagull, December 2012
EVE Online is heading into its Second Decade
with renewed vigor and a new development strategy. At the CSM Summit in
December, Executive Producer CCP Unifex and Development Director CCP Seagull
explained how future development and expansions will be broader in scope than
recent "collections of features" stating that CCP "want to
create something more inspirational, that players aspire to play."
With the return of Live Events such as the
Battle for Caldari Prime, clearly the prime fiction of EVE is back in favor as
part of this new thematic approach to expansions. However, EVE's story is very
much a tale of two playstyles, with an entirely player-driven narrative
unfolding daily in parallel to the reinvigorated backstory. Often, they do not
mix well.
How can these two
disparate elements be united or at least comfortably co-exist in a single
sandbox universe?
Banter On.
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In a nutshell my answer to this month’s Burning Question
is… that the issue is not ‘can’ New Eden’s backstory or ‘lore’ co-exist with
the ongoing player driven ‘emergent’ content, but how to create situations,
stories, events that allow them to blend together.
The main issue as I see it is for CCP to avoid
having a preset, or predetermined ending to any particular event. EvE players
being what they are will in many if not most cases (and in ALL cases re Goons)
work against any predetermined outcomes. See the Battle for Caldari Prime as an
example. The Goons main after-action whine was they had the ‘Shigeru’ repped
and holding, they could have ‘saved’ it until CCP stepped in and in godlike transcendence
‘interfered’ with the emergent outcome. So, for the Goons, this was just one
more example of how CCP is screwing with the ‘sandbox ideal’.
In this case the “Shigeru” (the Caldari Titan) was
fated to fall (CCP predetermined outcome), IMHO because CCP needed (had
decided) that this was a Golden Opportunity to show off the tie-in between EvE
& DUST… I mean, you can’t get much bigger than half a Titan crashing to the
ground… from low orbit… in the middle of an Epic DUST Faction War Ground Battle…
due to an Epic EvE Faction War Space Battle. The “Lore” has been expanded… Caldari
Primes is freed from the Shadow of The Titan… the planet now has Burning
Craters you can see from space… and CCP got a larger than life EvE/DUST trailer
out of it.
The whole ‘predetermined’ and Goons ‘CCP was interfering’
issue is just that Goons will always, ALWAYS, take sides against CCP or against
ANY preset, predetermined outcome, ending or whatever because… Goons first
Loyalty is to Goons and their second is to Chaos. Always remember the Goon Creed,
“We don’t want to ruin The Game, we want
to ruin YOUR game.” which means ALL of the rest of us. Meanwhile ‘the rest
of us’ who were there, especially the Fac War RP players, seemed to get very
into the spirit of the whole thing or just have a lot of fun with what was
basically a Hisec/Dreads Allowed/Kitchen Sink FFA.
So how could CCP blend the Ongoing Lore with
Emergent Content? Well, future ‘events’ in New Eden will have to adhere to a
few rules, they must:
(1) take place within the current Lore and not
break past Lore;
(2) be crafted in such a way that the ending is
not predetermined, can be ‘emergent’ and become official Lore (without breaking
older Lore);
(3) keep in mind how EvE players LOVE to ‘game
the game’ and will ALWAYS do the unexpected.
To work with we have the Faction Wars… Caldari v
Gallente & Amarr v Minmatar, we have Sansha’s Incursions into the Empires, the
mystery of the EVE Gate and the deeper mystery of Jove Space just to name a
few. Now these are all accessible from Empire or Known Space. And in Anoikis or
Wormhole Space we have the deepest mysteries of the Sleepers and the almost
mythical Talocan. Now that EVE & DUST are readying for full link up all of
the Empire War Settings have even greater possibilities. And Space Exploration
is one of the oldest staples of SciFi… truly unlimited possibilities.
In Empire we have War…
Tibus Heth is a whack job and so is Sansha
Koveki… either of them can be used to kick off live events the outcome of which
could be determined by Emergent Gamplay. Similar to the downing of the Caldari
Titan only without the foregone conclusion and the need for CCP to step in and
assure things happen as scripted…
And we have Exploration…
Opening Jove Space is something all players want
as every time we open the starmap we can see ‘em… they’re right frakkin over
there… but we can’t get to em. Like ripe fruit hangin from a tree in the next
field but we can’t climb the fence. Our mouths water for the sweet fruit and our
trigger fingers itch for the fights that will win us that golden nectar… but…
What about outside of New Eden? What about the
rest of the Galaxy…?
What if it was something as simple as a new type
of wormhole starts opening into a new, unexplored star cluster, and few of these
new wormholes are awe inspiringly large phenomena and seem to have no mass
limits and they never close… They are determined to be Stable and so they do
not have to be scanned down and CONCORD puts them ‘on the map’…
The systems in this new region only appear on
the starmap as they are explored… and these systems are all connected by ages old
Talocan Gates that CONCORD is able to bring back online as each system is
opened allowing us to explore this new region gate by gate. But… to open the
system we must first fight for it… because for the first time we encounter
Sleepers in normal space… but they are camping the gates and actively defending
these systems. We would have to overcome them and drive them from each system
by taking their stations. But these are different from New Eden’s stations.
Here you do not win by attacking the structure; you win by destroying the
defenses... and then, by boarding and taking the station, on foot.
Once the Fleets of Sleepers and the station guns,
missiles and Ewar towers are destroyed the station itself becomes open to Boarding
Parties of DUSTERS… Outside it’s the guns, missiles and fleets that are hard to
beat… (not some unbearable and time killing structure bash) but Inside it’s the
Sleepers, Sleeper Drones and automated interior defenses that have to be
eradicated hand to hand in order to ‘take’ each station in a system. And while
the DUSTERS are hard at it inside, we are hard pressed Outside keeping the
Sleepers reinforcements from reaching the station and repping their defenses.
Only once the last Sleeper is dead inside the last station will the Sleepers
reinforcements retreat from a system allowing CONCORD to begin work on any
gates leading out... This is also how EvE/DUST corps can wrest control of
stations from each other and exploit the new riches to be found here…
And, as we explore deeper and into higher (class?)
systems we begin to see recent signs of a race long believed to be extinct…
might we even meet, and fight… the Talocan themselves? with the tantalizing
possibilities inherent in Talocan salvage and tech… maybe even a new meta, T4? We
would find and explore new planets, moons and asteroid belts with the possibility
of never before discovered minerals and ores…
The New Frontier would not be Hisec… nor Lowsec
nor Nullsec not even Negsec. CONCORD would move in with us as we explored and they
would build a presence in the Frontier but their role here would be different
as this is a different kinda space. With CONCORD working so far from Empire they
would be more a roving law enforcement like the old west Marshalls than a
permanent presence in any given system. One day a system would have a CONCORD
fleet, or a squad, or a maybe just a 2 ship patrol docked up and response times
and tactics would equal 1.0 Hisec… the next day they have moved on and now that
systems security is the same as Nullsec… or Lowsec… or Negsec… you never KNOW
until someone breaks the law and CONCORD undocks, or doesn’t...
And we discover that no one can ‘claim Sov’, not
us nor the Empires or Factions. You can fight for and hold individual stations,
but not the systems… The Talocan gates work similar to wormholes with differing
mass limits for different systems. The richest systems allow capitols but the
poorer ones don’t… and CONCORD cannot get ‘local’ up and running, it seems the
Talocan gate network doesn’t support that…
The Lore of this New Frontier would be written
totally by us… Travel to and from the Frontier would be possible by the few new
Stable Wormholes and normal random holes would begin connecting from both
Empire and Anoikis to this New Frontier also…
Obviously I am interested in seeing a variant of
the rules of W-space applied to a large new region of K-space with an ever
changing security status for each system that is not ‘listed’ anywhere. Where
taking and holding something requires you fight for it and be ready to defend
it because it is worth fighting for (and FUN too!). A new region in EvE where
the small gangs not massive fleets rule… but for everyone… not just us lucky
few who live on the other side of the sky.
=]
Fly Safe and see you in the Sky =/|)=
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“Freebooted” by Seismic Stan
great ideas !
ReplyDeleteThese ideas are golden, for sure!
ReplyDeleteThank you... TBH I wasn't sure where this was going when I started typing... it kinda wrote itself and was, therefore... as surprise to me as I read it! I liked my idea's too as a reader... (the Muse is a strange and fickle master...)
ReplyDelete