Friday, October 3, 2014

Blingin’ th’ Burst...

~or “Lessons Learned for Noobs.”

 

OK, so I mined up enough ore to buy and fit another Burst frigate... then I mined up enough moar to but about 250k ISK of skillbooks… yup, just a measly 250,000 ISK… but, for a noob that’s enough to nail down quite a few useful skills to L3 opening up a seemingly vast array of never before available modules.

Lessons Learned #1 – Teach with moar emphasis on the importance of Skills, SP (Skill Points) and Skill Books. Mebbe have them start with much lower SP (say barely able to fly POD and Rookie Ship w/o mods) but have the books for the entry level (civilian etc.) skills in their hangar or ship and teach how to use and why.

I’m mining the highest profit ore you can mine before making the hop down to lowsec, , Golden, Silver and std Omber. Based on this chart, Omber is as good as it gets in Hisec (please correct me on this if I am wrong as I am no miner, but keep in mind as a noob searching the web for info, this is what I found...).

With the Burst fitted with 3x Expanded Cargo Is, taking my cargo hold from a base of 260M3 up to a whopping 421.8M3, I am hauling in 702 units of Gold Omber per trip for an est. 77.50 ISK per unit for 54,400 ISK per load… (actual sale price in Osoggur ATM is 83.01 ISK for 56,816.12 ISK per load).

Lesson Learned #2 – Teach about OOC (out of client) resources. Have Aura offer links (mebbe from a list of vetted sites/blogs/etc.?) to ore charts, mission/ISK making/ship/etc. guides.

Now considering an example of how much ISK L1 missions garner per my records over three missions (see below)... IE 33,000/25,000/29,000 ISK in payouts plus 25,000/31,000/37,000 ISK in bonuses… for total income per mission of 58,000/56,000/66,000 ISK you can see that in mining a steady 55,000/58,000 ISK take home PER full cargo bay is not too shabby… and, while a little bit riskier, Jet Canning for 30 mins then hauling ore to station for 30 mins, plus the occasional refit to kill belt rats can make for a nice steady noob level income until you are in a position to "afford" something better...


Now before all you vets out there start yellin' and tellin' me how much I suck at EVE, how much ISK I ‘could’ be making if I wasn't such an idiot… you have to remember, THIS IS A DROPOUT NOOB TEST…

You and I know 56,000 'ISK' is not a ‘lot’ by almost anybody's standards… but consider that this is an attempt to simulate the experience of players who have:

(1) NEVER ever played EVE,
(2) have no friends already ingame to send them ISK and advise,
(3) are not immediately blood-jumping into deepest darkest null to be “showered with ISK and ships” and
(4) have not considered, are not interested in, or worse, have read all about the scams and rip-offs in EVE and are somewhat justifiably afraid of, joining a corp…

In other words this is a test to see what the game is like for those 40 to 50% of players who come into our game and try and make it as if it were a normal MMO… IE alone, solo and casually… and therefore usually fail, OK?

One other thing I do is I have my market set to filter by ‘station’, ‘skills’ and ‘CPU & CAP'. This helps me in 3 ways...

(1) I only 'see' those things I can actually fit and
(2) each time I cross a Skill Training Complete, I suddenly ‘see’ moar mods and stuff… woot woot! and lastly
(3) this also keeps me safe from a common nubbins mistake I too made way back when... buying something for ‘such a deal!’ and not realizing it is inna lowsec system, then paying extra for it with my first lossmail on flying out to pick it up.

The very first time I was killed ingame by a player, it was just such a death… and it was just such a book I was going to get…

Lessons Learned #3 – Market Filters default set to filter by ‘station’, ‘skills’ and ‘CPU & CAP'… so they ONLY see those things they can actually use and to keep them safe from Low Priced Noob Bait.

Also this time there aint all that runnin ‘round all over space to get stuff too as I am based in 0.5 just 2 hops from Rens… but again, a vet would know this, a noob wouldn’t…

Lessons Learned #4 - Teach about the Market hubs. Where they are, why they are, how they work, how basing close to one in the early weeks and months can save travel, be safer and help with learning the game etc. etc.

So, I has a plan for now… Ima get into a Venture, mine for ISK, buy books and skill up… and simply see how it goes. But I ‘should’ be able to make enough ISK to afford books and such as I mine and that should allow me the time to get to where I can start either working my way up the mission agent tree or, what I “want” to do being as I am wormholer at heart, see what it would be like to dive into a hole as a real noob…   =]

So I am actually quite enjoying myself… sitting listening to the drone of the mining Lazors… seeing the (very) frequent Skill Training Complete notice pop up as I hammer down a huge number of books to L3… and knowing I have lots and lots to DO! I have no idea what the future will bring once again, persoanlly or in EVE… but I am looking forward to it more than I have in a long long while…


Fly Wreckless and see you in the Sky  =/|)=

Thursday, October 2, 2014

Let the Ships Fall Where They May…

~or "Time to Once Again HTFU in New Eden my friends!”


CCP has brought the pain to long distance insta-travel in EVE… and Nullsec is screaming…  =]

CCP is FINALLY changing Force Projection in EVE. As I have already wroten about in my last post ‘here’ and as was first announced on the first Web TV episode of “o7” here (starts at 33:30, details at 35:24) and then was detailed a bit more in this Dev Blog here… Please go watch & read for yourself, I feel we have reached a point where I don’t need to repeat the dev blog word for word, but basically jump drives and portals, are getting a huge nerf as follows…

(1) Jump capable warships will have an absolute max range of 5LY at max skills,
(2) adding 2 timers, ‘cool down’ and ‘fatigue’ levied on the active pilot’s toon… both of these used together to incrementally but very effectively increase the ‘wait’ time required between jumps,
(3) Caps will be able to use gates in low and Null,
(4) Med clone ‘movement’ limitations to avoid blood-jump work arounds.

So effectively much shorter distances traveled per jump with increasingly longer wait times between jumps (per pilot) primarily for Warships… IE Jump Capable Caps and Titans.

As Black Ops are not part of the Force Projection issues in Null they are not having their range changed for now, but as Jump Capable ships they will get the timers. JFs and Rorqs will have a 90% reduction to "effective range jumped", for the purpose of calculating the new timers.

Of course the screaming and whining from the entrenched Nullsec Old Guard about this can be heard in the New Space we haven't even built a gate to yet… LOL... and the number of “Imma UNSUB!!” comments I have already read IMHO exceeds the level, and whining, of Hisec carebear ‘unsubbiness’ both before and after Crius… LOL. They are also rounding up the wagons and beginning to lobby hard for a whole host of small changes that will push things back in their favor... of course.

CCP needs to hold the course, publish the changes and let the ships fall where they may... (I said I was gonna use it!!) THEN let's see about small iterated changes that DO NOT push us back to where CFC & Co. want Nullsec to be... changes that continue to push the game in a new direction... one that does not favor immense huge groups dominating everyone around them to the point of ending up back in just another iteration of the Big Blue Doughnut…

Looks like we're in for some lively times in New Eden once again  my friends... and it's about damn time! And this time the shoe is on the Titan pilots foot… and they dunt seem to like it as much as when it’s pubbies getting the nerfbat to th' head… Can't say as I've been this excited about where the game is going in a few years... Good start CCP… damn good start!


Fly Wreckless and see you in the Sky  =/|)=

Wednesday, October 1, 2014

Mining Veld in a Bantam, and Loving It…

~or “Tur Goes Full Retread…”


Actually I’m jet can mining Golden Omber inna Reaper but you get the idea…  =]

I have been out of game for some 6 months now due to some RL>EVE. Part of that is financial and as I do not ever want to play the game in order to grind PLEX so I can play for free(ish) I have always been one of those who pays my way via CC. And I have never begrudged CCP their $13 US as I have always felt I get my money’s worth. But I have not been able to justify the cost recently due to the aforesaid RL>EVE stuff, so I have been sorely missing out on the latest goings on…

So, a few nights ago, I decided to cheat just a little, and I started a 14 day trial for TurAmarth’s younger brother, TurAdan, so I could fly again and see some of the changes that have come down the pipe, if only for a little while… And lo and behold I suck at EVE!

It has been, interesting, to say the least. You see when I was a noob the first time my sons threw me 10m ISK and told me to go do the tutorials and not darken their dock ‘til I was done. This time though, while they are still here (and so is TurAmarth for that matter except of course I can’t access him or his fat ol wallet) I have not asked them for one red iskie and I wouldn’t take it if offered… You see I am curious what it’s like to try and make it on my own… you know, like regular noobs do without a grubstake or friends inagame, you know, really go it alone for once.

Now of course I am not a real noob, meaning that while I may not have skills or ISK I still do have 4 years of experience in EVE and of course that gives me an edge on how to play the game and what to expect etc. and it also gives me a very different perspective from someone to whom it is all really new. However, experience only goes so far when yer broke and can’t afford skill books you need so you can skill up to the mods you need but can’t afford so you can fly a better ship... that you still can’t afford… sheesh this game SUCKS.

I did do the first few tutorials… and they still suck. I swear I wish I could think of a better way to teach our noobs… cause it is simply not engaging… gotta work on that one. Anyhoo, I finally decided to grind up some ISK for books n shit and… my second mission… some Quafe Recipe got stolen and they wanted it back badly… and I swear it feels like it's a burner mission… I just keep Leroyin in and dyin inna fire…

Actually I am NOT Leroying… I swear… I have 2x 200mm AC 1s loaded w/ Phased Plasma and a Small Shield Booster 1… I am managing range and transversal and cycling the Booster to manage CAP… all to no avail. This idiot NPC with the damn formula is surrounded by like 8 or 10 frigs and the combined DPS is simply too effin much for a rookie frig flown by a toon with 2 days of skilling.

It’s really irritating… and it is also something I did not expect… it is damn FUN! LOL It really is! I am challenged and I have to WORK for everything! It’s not like my first time round… but it is really really fun none the less. So I decided to get a better ship, and a Burst is only like 200k ISK and the Meta 1 mods are cheap in Rens… so I went MINING… LOL, mining… sheesh. So I went to a 0.5 system and mined up enough Gold Omber to buy the thing and then… guess what… Yup, I lost it too and to the same damn NPC frigs.

After that I quit that mission and now I am playing tag with the rats in Osoggur while I jet can Gold Omber inna Reaper… LOL.  I will have enough to get another Burst later tonight and then I will try some new missions… or mebbe keep mining until I have enough for a replacement Burst in the hangar… we’ll see. 


Fly Wreckless and see you in the Sky  =/|)=

Monday, September 29, 2014

Should the Passengers be Allowed to Fly the Plane?


~or “Should the Coalitions allow CCP to change Nullsec?” 

On Sept. 28th 2014, a TMC post entitled “The Null Deal: A Statement from Sovereign 0.0” by Das Mittens. This is a “…joint statement agreed upon by the leadership of sovereign nullsec.” 

This “Joint Statement” is signed by 28 Null Alliance Leaders and 11 current CSM members (of the 28, 3 have ‘CSM’ after their names denoting past CSM membership). There are also 4 “Opinion Leaders” who signed…

(This one baffles me a trifle TBH as 2 of em are Goons, 1 is from PL and the last is from EVENews24... none of whom represent MY opinion nor the opinion of anyone I know ingame... so meh).

Basically it specifies 3 key points;

They (the Nullsec Alliances) are deeply concerned by the risk of: 
   a. another Dominion-style expansion that would make the SOV mechanics even worse than they are today… and 
   b. They hope that this ‘announcement’ “… gives game developers at CCP the freedom they need to make the following drastic yet necessary changes.”

Due to this they propose the following changes to EVE Online SOV Mechanics.

1. Occupancy-based Sovereignty: 
Ownership of conquerable space should be reflected by Alliance occupancy using an “occupancy index”. This should: 
   a. Shrink the footprints of current absentee empires, 
   b. Free up large sections sov space for smaller entities and 
   c. Remove the need for Coalitions.

2. NPC 0.0 in every SOV Region: 
   a. The belief that NPC regions inside SOV null are good for PVP and small Alliances, 
   b. They wish to see small footprints of NPC 0.0 in every SOV region that does not now have them.

3. Increased Player Density:
   a. Belief that ‘vast swathes’ of SOV Null are worthless to THEIR line members and can support limited numbers of players. 
   b. They want the value of these systems increased to support a larger player population.


OK, let’s take this a step at a time… Please understand this is just one (wormholer, not nullseccer) 4 yr veteran player’s reaction…

Intro A
   - Current Nullsec SOV and power projections mechanics are not healthy for the game as a whole  - Agree
   - (inference that) CCP is incapable of making good changes without Nullsec Leadership advice and consent - Disagree

Intro B
   - This one bothers me greatly as it makes the assumption that the players in nullsec have the power to stop or allow CCP to do ANYTHING they want to or feel is necessary to THEIR intellectual and real property.

Point 1.
   - Reduce current SOV holdings – Agree
   - Free up space and systems for ‘other’players – Disagree
Does anyone seriously see CFC/GSF et al NOT immediately taking full advantage of this the second it drops? I mean really?
   - Remove current need for vast coalitions - Disagree 
As I see it there never was a NEED for Coalitions and they are, in large part, responsible for the reprehensible peaceful situation in nullsec today. Coalitions were and are a political and power tactic that happened between the nullsec Alliances as they grew in power and size. And I doubt they will “just go away” with these or any changes that don’t break the Large Alliances grip on Nullsec SOV.
   - WTF is an Occupancy Index? and who gets to code that? Goons? Too much grey area, not enough "Here is what we propose." for me.

Point 2.
   - NPC regions inside SOV Null are good for PVP & Small Alliances – Agree… except
I see CFC et al being careful to use these ‘surrounded’ players as ‘diversions’ and ‘training grounds’ for their bored line members…  They would have to be very careful to not force their new ‘chew toys’ back to Empire.
   - Increased NPC regions inside SOV null – Agree 

Point 3.
   - Vast Swathes of Null are (underused) worthless to THEIR line members - Agree
   - Systems value increased to support larger populations – Agree… except
Again, does ANYONE believe the CFC et al will just ALLOW non allied players, corps and Alliances to freely move THROUGH their SOV and take over these systems??? Oh please.


So let’s sum up…

Sov Null needs fixing, that’s easy for anyone to see… but these are not the changes that will do it. Reduced or removed Power Projection via Ttian bridges AND decreased Coalition political power will. But Das Mittens and his followers have left those little points interestingly off the plate and not up for discussion.

And the sheer damned hubris that THEY can write anything that can stop or allow CCP to do ANYTHING that they want to their game actually pisses me off just a bit.

Reducing SOV holding to just those systems their members ACTUALLY live in and HOLD via boots-in-station as twere is fine… but to play it off like the null alliances/coalitions would not take full advantage of these changes FOR their members benefit is just more of the ‘same ‘ol same ‘ol’ line of BS from Mittens… never ever forget his origins and experience as a spymaster and propagandist. Yea I bet they want to see all those poor systems values increased for OTHERS to enjoy the benefits and income from… yea… right.

No, as I see it these changes are more of the same shit we always get from nullsuc… all dressed up to sound like it’s for the good of ‘other’ players while actually being of real benefit to the large nullsec Sov holders and members. Nothing offered here makes ANY guarantees that non allied corps and non coalition groups or individual players would actually be able to effectively fly and live in any of these freed up null systems… and I would bet much we never will see any such guarantees unless or until CCP gets the balls to make it so.

Remember the guy who wrote this is here to ‘Ruin YOUR game’… he does not believe in honor in this game (I can quote him on this) and he is NOT on your side. Believing he is doing anything for YOUR good is like believing a gunbarrel is a lollipop…  go on, suck it.


OK, some additional info has come to light...

I think I agree with blastradius1 over at his blog, Blastrad Tales. His post, "Hmm..." he also looks at the "Null Deal" and I agree with his assessment.

He says generally the same thing I did, that you have to be wary when it comes to the leaders of SOVnull (and evidentally even some NPCnull entities). He asks two very pointed questions...

"Why did they do this?" His answer... and I quote; 

"These interested parties are doing their best to ensure that CCP has a tough time implementing any changes that fall outside of their manifesto by giving it the strongest unified voice possible."

Changes that fall outside of their manifesto huh? And it is in Evehermit's post, "Invalid Space" where he takes us to the first episode of CCP's WebTV show, "o7" where I believe we find the answer to this and Blastrad's second question...

"What the hell have CCP come up with that might actually make a difference to null-sec that these chaps don’t like?"

In the show "o7" there is a segment with CCP Nullarbor (Sr. Software Engineer) and CCP Greyscale (Sr. Game Designer) about 0.0 and some 'changes' that they are working on. Changes that are not about adding some NPC null inside SOV null and are not about Occupancy Based SOV... oh no...  =]

Go here... "o7". The segment in question starts at 33:30 and at 34:30 CCP Greyscale states... unequivocally... that Nullsec has become boring. That the Nullsec players have "won" EVE and you aren't supposed to be able to do that... and this needs to change.

At 35:24 they discuss changes... Imminent changes to...

Capitols, Force Projections, jumpdrives and Movment in Space. They want to "slow down" and "constrain" Force Projection in Null.

Oh my. Now that would 'bout piss off the Great Nullsec Coalitions, now wouldn't it? CCP Nullarbor speaks of "...groups of players refusing to engage because they know of the threat of a huge force that's just within a few minutes reach..."

OK well I don't know about you but I am pretty fairly convinced that the whole "Null Deal" manifesto was exactly what Blastrad thinks... A premptive "...open statements to head unwanted disturbance of the status-quo off at the pass."

I mean, do the great Nullsec Coalitions really wants to lose their biggest tactical and strategic advantage, Instantaneous & Overwhelming Force Projection?

CCP Greyscale and CCP Nullarbor both flatly stated these are, "significant changes" and they are "in motion" now and WILL BE included in a release BEFORE the end of 2014. 

All I can say is... FFS CCP... finally!


Fly Wreckless and see you in the Sky  =/|)=

Thursday, September 25, 2014

Too Much Talk Talk, Not Enough OMFG…

~or “Telling Us What to Expect is Expecting Too Much of Us.”



I was perusing Noobs latest post… “Day 832 : Roid Rage and the End” and at the end he tells of a “thing” he found in space… something unusual… something unexplained… something… weird.

As he puts it,
“…encountered some weird station scenery attached to the bizzaro Gallente science station model. I'd go and make sure it's common scenery of some form but I'm rather attached to the notion that it's an alien UFO.”

It was a UBGL… (Unidentified Blinking Green Light)... seemingly attached to nothing… like a beacon, but (mebbe) not. Now Noob didn’t say if he tried to pull a show-info on it or whether it was something he could even click or target, but I prefer not to know if it was… you see, I really really liked that it was mysterious… unknown… weird.

And I think we need more of that in EvE. What I mean is I think we need less from CCP…
Less “discussion” about what is to come…
Less “transparency” over the mechanics of what is to come…
Less “What do YOU want?” asked about what is to come…

No, what we may really need is more of CCP responding like this on the forums…

“Wait, what did you say you ‘found’ out in space?”

“What’s that? You say
/you were mysteriously pulled out of warp
/you warped to a mission and instead were confronted
/you were attacked at a [wormhole/gate/sun/planet/moon/etc.] 
/your POS was camped
/your POS was bubbled
/your POS was attacked
/your POS was taken down

by 
/[unknown] NPC faction(s)
/NPC pirates
/NPC fleet(s)

that had 
/X ship(s)
/X fit(s)
/X mods

and that you
/watched them from a distance 
/barely escaped from them
/killed them
/got totally pwned by them
/had your fleet wiped out by them
/ran screaming from them
/got PODDED by them(!?!)

and they
/used mods you had never seen before
/dropped loot you had never seen before
/had salvage you had never seen before 
/looted and salvaged YOUR ships!!
/LOLed in local... using your NAME(S)?”

"Oh my... Now that’s very strange aint it?... I wonder just where (that/them/those) came from?” “Please keep us updated on what you find ok?”

IRL we don’t get updates and blogs posts from the almighty or the gods on high entitled; “What’s Coming Soon to a Universe near YOU!” So why do we in New Eden? I mean it’s a Science FICTION Space Game right? OK, so when I read a new Sci-Fi novel or see a new Sci-Fi movie the LAST thing I want is all the spoilers given to me ahead of time… so why do we expect, or even want, all the spoilers laid out in advance in EVE? Not just laid out for us but laid out in detail, with forums and debate and even voting FFS?

I actually do wish CCP would reintroduce the wondrous element of DISCOVERY, bring back an air MYSTERY and add a touch of THE UNKNOWN to our game. Oh maybe not on every planned, proposed or considered change and/or addition (but in truth would that necessarily be ‘bad’? Really think hard on that for a bit before you answer…) but to make some, mebbe lots of the smaller but impactful, additions or changes… like say the burner missions and/or frigate only wormholes… as UNANNCOUNCED changes and/or additions… and allow us to DISCOVER them all on our own. Imagine being offered a mission or scanning down a wormhole NO ONE has EVER even heard of before…  Now THAT would be something wouldn’t it?

So CCP, if you want players to get or stay interested in EVE then let us DISCOVER the game on our own.… consider shutting up for a while, write some new and interesting code, and let the ships fall where they may. You sorta did that back in ’03 and you did a bang up job of it when you released Apocrypha… and that worked out fantastically.

Give us back a ‘verse like the one that those very first players in ’03 undocked into and the verse those lucky players first found when wormholes first appeared in the skies of New Eden… a ‘verse full of DISCOVERY and WONDER.

Modern day EVE has wayyy too much talk talk… and not nearly enough WTF and OMG… and we NEED more of that… lots more.


Fly Wreckless and see you in the Sky  =/|)=

PS.  Cripes... my brother and sister bloggers will understand this...

I have re-read this post a few times since I published it...  and the problem is... now I know I have no choice but to try and come up with some :words: for a post entitled

"Let the Ships Fall Where They May...."

<facepalm> gods help me...   =\