From the Patch Notes for Vanguard, 6th heading down, Skills…
All new characters will now start with approximately 400,000 skillpoints rather than 50,000.
I find this interesting and potentially… mebbe not smart. I do get the whole let’s make EVE easier to play for the newbs cause no matter how you look at it PCU is down, CCP stopped sharing any hard numbers on the subs a few years ago and no matter how you slice it or look at it, I don’t believe anyone can say the playerbase is growing… it’s not.
So CCP is making changes, as any good company would, to try and boost sales, secure their financial stability and increase profitability. Hence the increased focus on improving the NPE (New Player Experience) and refreshing the game by breaking the stagnation of nullsec and opening up those areas of the game for more players.
This change, a relatively large
bump in new player base SP, is pretty obviously a part of the NPE strategy. Get players into a
few T2 weapons and Frigate L5 on the very first day. There is debate on this
and some hard feelings and others who feel it is naught but good.
Sugar Kyle said something that
resonated strongly with me, in her CSMX - Post #29…
“It is a fine balance between helping new players invest without taking
away rewarding first moments. I'm not convinced that skilling them into T2
weapons and Frigate 5 on day one is the path to go. For one, not everyone
wants combat capabilities and for two, you take away so many early accomplishments
that your help can also hinder.
We who play, who write these blogs and argue
these mechanics are vested in Eve. We have to invest new players first in the
very concepts of our game.”
Investment… I am vested in EVE. I
have spent 5 years playing EVE, from a few hours a week to 5, 6 or more hours
an evening. I started in Nov. 2010 and I had but the std. 50k SP. I, as we all
have, worked my way up the skill tree, the vaunted Learning Cliff of EVE. I am
proud of this, I am proud of my accomplishments.
As Sugar said, we have to invest
new players to our game… not give them cart blanc, just hand them the power and
abilities without any of the costs, consequences… and the wonder of exploring
and the joy of discovery. Something handed to you for free is worth exactly
what you paid for it… it is worthless, you have nothing ‘invested’ in it.
Let’s define this…
in·vest
/inˈvest/
verb
2. to devote one's time, effort,
or energy to a particular undertaking with the expectation of a worthwhile
result.
“…with the expectation of worthwhile result.” OK, what is a ‘worthwhile
result’?
worth·while
/ˌwərTHˈ(h)wīl/
adjective
1. worth the time, money, or
effort spent; of value or importance.
“…of value or importance.” OK…
We need to define exactly what
it is we place value on or feel is important in the time we invest
in skills in EVE Online. Is there actual value or importance in the Skill
Points?
Obviously yes as skills are how
one gets access to new ships and modules and activities in EVE. Access to
almost everything is skill based and skills are accrued over Real Time, not
Game Time as in so many other games where grinding while logged on is how one
accrues skills and abilities.
And the dual crux for me is this…
EVE is such a complex game with
so many paths that can be taken that not everyone necessarily wants combat
capabilities right off the bat.
What if someone joins the game
because his buddies talk about building ships and modules and the market… or
even building Supers or Titans?
What about explorers who are
mainly interested in scanning and searching covertly? What about players who come
to EVE because of the market with no desire to ever undock again once they get
to Jita?
And then there is this…
Just ‘giving’ such a higher
number of SP at the start really does remove so many of the early
accomplishments all the rest of us went through. I don’t know about anyone
else, but as frustrated as I sometimes was back in my noob days… frustrated feeling
I wasn’t keeping up, frustrated that I felt wasn’t really contributing to the
group because of my low SP… even then I knew that it was OK, that this is how
one learns and grows.
I look back now and I remember my
noobhood as a fantastic and amazing time, one that I would not now change for
the virtual life of me. This ‘gift’ of SP denies new players some of this
experience… and as in real life the only thing we take from EVE, the only thing
of real value… of real worth… is our experiences and memories.
I have a saying I try to live by…
“All you can take with you when you die is
your memories… Pack carefully.”